// Changelog

What's New

3.2.13· Live data from your ship

Unstable Latest

New

  1. Star Citizen telemetry
    Star Citizen Events now reacts to your ship and your pilot: shields, hits, locks, quantum jumps, fuel, health and more. Ask "How are my shields?" and your Wingman answers from the real values. Needs Star Citizen 4.10.2. On Windows, quit the RSI Launcher completely (tray too) and start it again once. Switch and status: Settings → Star Citizen. Thanks to Mallachi!

  2. Jev: one switch per decision
    Fast decisions (Jev) now has its own switch for commands, picking the Wingman, misheard names and helping skills choose.

  3. One key, one owner
    The key you record last wins, and a message tells you where it moved from. Important: keys that are bound twice right now go back to their defaults with this update.

  4. HUD chat and info as their own sources
    http://127.0.0.1:7862/obs/chat and http://127.0.0.1:7862/obs/info show just that panel, sharp at its own size. Thanks to JayMatthew!

Improved

  • Avatar Studio: describe your Wingman first, it writes the detailed prompt from that.
  • Avatar Studio and Image Generation show how much of your usage one image takes.
  • Radio Chatter waits up to 30 minutes between messages.
  • Parakeet on your own server takes a model name and an API key (secret parakeet).

Fixed

  • Saving a new global, Shut up or Mute key no longer fails, and a new mouse or joystick key works without a restart.
  • A renamed Wingman shows its new name right away.
  • A local model without tool support, like gemma3:4b, answers without skills instead of failing.
  • After a command, tool calls written as text are no longer read aloud.
  • Core ends again after Ctrl+C.

Found something? Tell us on Discord.

Try new versions early

Unstable versions come out first, before they reach everyone on Stable. They have the newest features and can still have bugs.

All builds ->

How to switch Wingman AI to the unstable channel

  1. Quit Wingman AI completely.
  2. Open the file update-channel in a text editor. It is here:
    • Windows: %APPDATA%\WingmanAI\update-channel (paste this into the Explorer address bar)
    • macOS: ~/Library/Application Support/com.wingman.dev/update-channel
    • Linux: ~/.config/WingmanAI/update-channel
  3. Replace the text in it with unstable and save.
  4. Start Wingman AI again. It now looks for updates on the unstable channel.

You can check which channel you're on in the About window. To go back, write production into the same file.

* The Star Citizen screenshots and the video show the real game. The other ships, planets and characters on this website are generated with AI for illustration and don't show any real game.

Wingman AI is an unofficial fan project and not affiliated with the Cloud Imperium group of companies. Star Citizen®, Roberts Space Industries® and Cloud Imperium® are registered trademarks of Cloud Imperium Rights LLC. All other game names and trademarks belong to their respective owners.